Master of Spelunking (definitely a working title) is an action roleplaying game where the player controls the destroyer of worlds. Their task is to destroy what is left of the universe and save worthy souls. The game will feature a tactical combat system where each of the game's four character classes plays differently.
Character development is balanced between gaining power from destruction and opening new options by gathering souls into the Ark, a mystic vessel preparing to create a new universe. Visually the game follows the tradition of 2D action RPGs. It is developed with Cocos2D, a Python engine.
We are looking for graphics artists.
* Mika Oja
* Henri Vesterinen
* Rauli Puuperä
* Mauno Vähä
* Esa-Matti Mourujärvi
* Tuomas Alahäivälä
Sound & Music:
* Tuukka Lampela
Stage on pelikehityksestä kiinnostuneille opiskelijoille ja harrastajille tarkoitettu yhteisö.