Master Of Spelunking

Master of Spelunking (definitely a working title) is an action roleplaying game where the player controls the destroyer of worlds. Their task is to destroy what is left of the universe and save worthy souls. The game will feature a tactical combat system where each of the game's four character classes plays differently.

Character development is balanced between gaining power from destruction and opening new options by gathering souls into the Ark, a mystic vessel preparing to create a new universe. Visually the game follows the tradition of 2D action RPGs. It is developed with Cocos2D, a Python engine.

We are looking for graphics artists.

Design:
* Mika Oja
* Henri Vesterinen

Programming:
* Rauli Puuperä
* Mauno Vähä
* Esa-Matti Mourujärvi

Graphics:
* Tuomas Alahäivälä

Sound & Music:
* Tuukka Lampela

Writing:
* TBA


Klubin palvelut

  • Julkiset Web-sivut: http://www.gamedevcenter.org
  • Julkinen Foorumi: http://bbs.gamedevcenter.org
  • Julkinen IRC -kanava: gamedev.oulu@IRCNet
  • Semi-sisäinen postituslista: http://lists.oulu.fi/mailman/listinfo/gamedev
  • Sisäiset Wiki-sivut: http://wiki.gamedevcenter.org

  • Tietoa

  • Name: Master Of Spelunking
  • Platform: Windows, Mac, Linux
  • Genre: Action RPG
  • Engine: Cocos2d
  • Status: In development

  • Tietoa Stagesta

    Stage on pelikehityksestä kiinnostuneille opiskelijoille ja harrastajille tarkoitettu yhteisö.

    Lue lisätietoa ja liittymisestä >>


    Stagen yhteisö